October 4, 2020

Deadlands, Weird West, Dime Novel, the Great Rail Wars, the Deadlands created by Shane Lacy Hensley. . Charley will tell you about the Ghost Dance. Very good book, and a must have if you are running a Deadlands game. shamans, Ghost Dancers covers the political situation among the big tribes, has some. Book o’ the Dead, or Hucksters and Hexes, Ghost Dancers covers an entire covers the basics of Indians – both their history in the Deadlands universe, up to.

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Rulebook for the Deadlands RPG. These three pictures are then repeated on the title pages of each of the three sections. The Ghost Dance is a ritual revealed to the Paiute tribe — it preaches of peace and tolerance, and foretells of a time when the white man will be driven from his lands and the red man shall return to power. Nor have I seen this lay-out lead to useless regurgitation of the same information in each section.

Pinnacle always seems to be careful in giving the GM just the extra information, without restating what has been said 50 pages earlier. Collector Copy – Like New Condition. A time which shall be prophesied in the birth of a pure white buffalo calf. Getting that review copy was terribly exciting for me at vancers time. All Auction Buy It Now. The Marshal s Handbook is the setting book for Deadlands Reloaded.

With amazing grace the designers allow the Hunting Grounds to be not only something of significance and deadllands to Indians, but to all religious groups. The GM will learn everything he needs to know about these two secret societies. It is only my aesthetic sense which is offended.


Pages are crisp and clean with no writing, folds, or tears. As a bonus, there are also two page digests. Of course deadlans should beware of taking things in this book as absolute historical fact — the designer himself is careful to point out that not only is the book simplifying many things about Indian culture, the Weird West is not an historical place by any stretch of the imagination.

Contains a novella and a full adventure. The book follows the traditional and extremely advantageous breakdown of all Deadlands material: Do you have what it takes to survive the hostile ghoet. They have, however, solved one of my big problems with the main Deadlands rulebook — the type font is a nicely readable size, as opposed to the unnecessarily huge size used earlier. One last minor complaint. Aerie City Supplement 3: Ghost Dancers is the sourcebook for the Indians of the Weird West.

Deadlands Classic: Ghost Dancers

In my mind, therefore, understanding and being able to use the Hunting Grounds in a Deadlands campaign is extremely important — and this book is the key to allowing that. There s Hell on the High Plains, amigo!

Ghost Dancers December 1st, Complex of Zombies Adventure: The following is my scale. If there is one reason above all others to buy this book it is the material found in Chapter Seven.

Skip to main content. Indeed, these problems are inconsequential.

Anyoc Rule Supplement 1: I suggest that only one copy is really necessary for any gaming group, but that one copy is necessary for any long-term campaigns set in the Weird West.


Marshall’s Handbook – Dead Lands – Print. There seems to be a problem serving the request at this time.

Plus we’ve got new rules for battlefields and terrain-even dueling and weather rules. The West has gotten a whole lot weirder these days. The Raven Cult — as anyone whose familiar with the Deadlands game knows — is responsible for the Reckoning.

Ghost Dancers details dances Indian societies and tribal beliefs of the Weird West. But to the victor goes the spoils!

The Alexandrian » Ex-RPGNet Reviews – Deadlands: Ghost Dancers

A quick flip-through of the book should be enough for you to judge whether or not you agree with me. It is clearly meant to be evocative, but it just sits like a lump of clay for me. Request local pickup invoice for this option. Item is Used with significant cover wear. Custom Bundle see all. Show only see all. An above-average supplement, it is highly recommended for any GM running a Deadlands game and will prove useful to anyone playing an Indian character.

The Epitaph 1 The Ghost Dance is important because they are clearly going to become important in the future of the Weird West. Ghost Busters – Dead Lands – Print. Compose the pictures at the larger scale and then shrink them down to the smaller scale.

Buying Format see all.